Bud Balla
Personal
Summary
Bud Balla is the first physical product I’ve designed and developed. What began as a concept evolved into a fully engineered object through iterative prototyping, CAD modeling, and hands-on manufacturing experimentation.
Personal
Summary
Bud Balla is the first physical product I’ve designed and developed. What began as a concept evolved into a fully engineered object through iterative prototyping, CAD modeling, and hands-on manufacturing experimentation.
Freelance
Summary
Concepted and produced a viral social launch campaign for Liveblocks 3.0, generating buzz during the RAISE Summit in Paris through a staged large-scale projection narrative.
Agency
Summary
Concepted and executed a high-impact social motion campaign for USMC recruitment, combining official footage with bold, modular 3D animation designed for short-form platforms.
Agency
Summary
Designed and executed a forced-perspective 3D billboard animation for Coca-Cola in Times Square, creating the illusion of dimensionality from a precise street-level vantage point.
New York, New York, US
Summary
Lead motion design and storytelling across integrated campaigns, producing broadcast, social, website and interactive media content, leveraging technology and emotion to drive creative excellence.
Highlights
Produced high-impact content for digital and social platforms, developed campaign narratives using motion design.
Works within VML’s integrated production team, combining design, animation, and strategy in storytelling-driven work.
New York, New York, US
Summary
Designed and animated motion graphics and immersive visual experiences for health and pharmaceutical campaigns—including virtual learning spaces and interactive simulators for clients like Pfizer and Meridian Medical Technologies.
Highlights
MM+M Silver award for immersive technology use: virtual learning spaces for Pfizer hospital during pandemic.
Clio Silver for digital/mobile & social media craft, and recognition in a global campaign for Meridian Medical Technologies smallpox simulator.
New York, New York, US
Summary
Directed creative motion concepts and execution for campaigns, bridging art direction and motion design across digital and traditional media.
New York, New York, US
Summary
Built and led the design department for the startup, overseeing product, marketing, sales, and operations design efforts.
Highlights
Established design workflows across functions and managed end-to-end branding and user experience.
Founder
Las Vegas, Nevada, US
Summary
Founded a boutique creative design studio delivering motion, graphic, and branding solutions.
Las Vegas, Nevada, US
Summary
Captured and edited cinematic footage across projects, shaping visual storytelling through editing and camera work.
Cupertino, California, US
Summary
Engaged in creative initiatives within the consumer electronics environment, pioneering screen-based storytelling assets.
Courses
Character animation
3D modeling
Texturing
Lighting
Rendering
Compositing
After Effects, Cinema 4D, Maya, Nuke, 3D modeling, 3D rendering, Character animation.
Final Cut Pro, Video editing, Cinematography.
Adobe Creative Suite, Illustrator, Photoshop, Sketch, User Interface Design.
Digital compositing, VFX, Lighting, Post production.
Art direction, Project management, Rapid prototyping.